READWRITE WEB - Apr 28 - Tom Hall, Chief Product Officer for SL owner
Linden Labs, said user-to-user transactions spiked 30% over last year
to $160M. Second Life uses a "virtual currency" - Linden Dollar. This
is an in-game token currency that must be purchased with legitimate
moneys and can be used to buy things inside the environment, or
converted back into real-world lucre. The total sales on Xstreet, the
Second Life marketplace, reached $2.3M, an 82% increase YOY and a 24%
increase over the previous quarter. Total Linden Dollars exchanged on
LindeX, the in-game currency exchange, totaled $31M, a 9% increase over
the previous year, and monthly unique users with repeat logins peaked
in March at 826,214, a 13% increase YOY and an all-time high. FULL ARTICLE @ READWRITE WEB
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